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How to compile multiple SDK's for different platforms
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Article ID: 138

Last Updated: 19th June 2009 07:12:21 pm

This tutorial describes how to compile multiple LM-X SDK's for different platforms in a way that enables shared code. By merging SDK's, you avoid duplicating files and will have a cleaner setup.
 
For this example, we’ll use Linux_x86 as our starting point, and then add the platform-specific files for Windows.
 

  1. Unzip LM-X SDK for Linux.

  2. From the root directory, run gmake to compile the Linux SDK. Note: If you already have a security configuration file, place the file in the config directory prior to running gmake.

  3. Transfer the files to a shared directory.

  4. Extract the Windows LM-X SDK into a separate directory.

  5. Copy the win32_x86 platform-specific subdirectory to the root directory of the Linux distribution.

    You should now have two platform-specific directories: linux_x86 and win32_x86.

  6. Run nmake from the platform-specific directory (not the root directory). This will re-use the existing security configuration file letting you share common files between the platforms.
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